Former Indian batsman Sachin Tendulkar, on Monday, unveiled India's first multiplayer Virtual Reality cricket game - Sachin Saga. The game was launched at the CII India Gaming Show (IGS) - a three-day international gaming, animation and infotainment event in New Delhi. The game has been designed to give users an on-ground stadium immersion right from the middle of the pitch. It allows batsmen to test their reflexes against players bowling at over 150KPH. These balls are tracked with real-time physics from pitch to wicketkeeper. 

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The game also brings real-time shadows and motion captures by the Master Blaster himself with over 28 unique cricketing shots. JetSynthesys, the digital entertainment and gaming company behind the game claims that for the first time ever, gamers will be able to access breadth of high quality content with over 100 cricket matches in the Legend mode and take on international opponents in Quick Matches across real world stadiums. They will also be able to compete in head-to-head multiplayer matches with friends and family.

Speaking at the launch, Sachin Tendulkar said, “With VR, for the first time, the lines between gaming and real blur to give gamers an accurately simulated experience of the stadium, with real time action right on their mobile screens. I thoroughly enjoyed reliving my matches with Sachin Saga VR, and I am sure it will resonate with cricket fans and gamers all over the world.”

Rajan Navani, Vice Chairman & Managing Director, JetSynthesys said, “Over the last year, Sachin Saga Cricket Champions has seen phenomenal success making it one of the most popular cricket mobile games, validated by the sheer downloads and user interest on the platform. Buoyed by this response and euphoria associated with cricket, we are delighted to launch Sachin Saga VR, a first of its kind innovation in the gaming industry bringing gamers closer to their favourite sport and its legend through an immersive social and virtual reality experience.”